A Different Kind of Hex Ep. 2 - Negotiating Scenes
Ian and José chat with Agatha Cheng about how we develop narrative arcs for our PCs and the art of calling scenes to illustrate those arcs.  Along the way, we indulge in bad boy tropes and the joys of PC/PC fandom.
Agatha’s Work:
Game Design + Consultancy: https://agathacheng.carrd.co/
Asians Represent!
Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp
Our info:
email: adifferenthex@gmail.com
music: https://lloydeaves.bandcamp.com/album/a-different-kind-of-hex
          
        
      Agatha’s Work:
Game Design + Consultancy: https://agathacheng.carrd.co/
Asians Represent!
Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp
Our info:
email: adifferenthex@gmail.com
music: https://lloydeaves.bandcamp.com/album/a-different-kind-of-hex
 
    